Unreal Live link 1.31 (Which is now compatible with UE4.27)
New-added tranfer supporting Physics, Props, Digital Human Shader, and several bug fixes. View Demo
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Added:
- Supports CC3.4+ character base and compatible SkinGen settings with FBX pipeline and direct Live Link transfer (AutoSetup required).
- Supports Digital Human Shader for eye elements such as tearline and occlusion mesh with FBX pipeline and direct Live Link transfer (AutoSetup required).
- Supports direct transfer of Props and Non-Human Character to the Unreal Engine, with the ability to Live Link realtime animation.
- Supports direct transfer of Light Shape and IES Light to Unreal Engine, with full parameter and texture mapping.
- Supports Reallusion SSS Shader, Props, and Characters (AutoSetup required).
- Supports parameter level Digital Human Shader compatibility via FBX pipeline or direct Live Link transfer (AutoSetup required).
Fixed:
- Unreal giving crash report after Live Link is installed and application is closed. Feedback Tracker
- Cook Content for Windows & Package Project fails when Live Link is active. Feedback Tracker
- Unreal crashing while transferring Spotlights from iClone.
- DOF not syncing with Unreal 4.23 and above. Feedback Tracker