Requirements: Resource Pack - 12 GB Content
v8.4 (8.4.2505.1) released on Jan. 9th, 2024
- Version: 8.4 (8.4.2505.1)
- Release Date: 2024-01-09
v8.4 (8.4.2406.1) released on Dec. 6th, 2023
The newly-introduced Crowd Simulation solution is built in to quickly enliven any 3D environment with realistic 3D people, drag-and-drop spawn crowds at a target space with specific formation, and animation on demand. Another major update of Motion Director fulfills the ability of custom design to create your own interactive controls.
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Added:
- Scatter
- Crowds of digital people can now be created (Menu > Create > Scatter > Generate Crowd). Crowds can be created in a designated area or on top of objects converted to navigation mesh (Path > NavMesh). Know More
- New Scatter toolbar can be used to launch the Crowd Generate window or apply different crowd-gen templates, including random, formation, ring, walkway, etc.
- New prop distribution function (Menu > Create > Scatter > Distribute Prop) can be applied to designated props (Path > NavMesh). Know More
- Distribute Prop function can now be accessed in the Scatter toolbar.
- NavMesh
- New NavMesh function (Menu > Create > Generate > NavMesh). By defining NavMesh parameters and object properties in the scene, you can create an area where Motion Director characters can automatically navigate, as well as an area where characters and props can be deployed using Scatter.
- New NavMesh-related attributes have been added to props. They include static, dynamic, unwalkable, and ignorable states which will have a direct impact on the NavMesh area. Know More
- New NavMesh toolbar can open the NavMesh generation panel.
- New NavMesh update feature in the NavMesh toolbar can be used to refresh NavMeshes and adjust the positions of scene objects.
- Actor Group
- New content category called "Actor Group" can be used define groups of characters. A control panel can then be used to change the group's randomness, material, and motion settings. Know More
- New Actor Group editing tools for customizing groups according to different scenarios. Know More
- Actor Groups are supported for bought ActorCore characters. ActorCore characters with gender and age tags will automatically be added to the selection pool for random application.
- DDS
- New DDS (DirectDraw Surface) for source image compression. This compression can alleviate some load on the vram to prevent operational issues stemming from high-resolution resources.
- DDS compressed data can now be cached. Once cached, no time will be spent on decompressing the image.
- Lite Actor
- Characters now have the ability to switch to Lite mode under Modify > Attribute. This mode will lock certain animation functions to optimized playback performance. Know More
- New Actor Group editing tools for customizing groups according to different scenarios. Know More
- Characters in lite mode can be switched back to Edit mode with the original editing restored.
- Tag System
- Using crowd generation, walkway, and actor groups will automatically pair together characters, motions, and iMDs based on content tags. This system guarantees that randomization works in a logical manner. Know More
- Custom tags can be assigned while using crowd generation, walkways, and actor groups to correspond to various scenarios.
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