General
- Added: Compatibility with IC Omniverse Connector v7.93.
- Added: New MaterialModifer.iSubstance for Actorcore characters. ActorBUILD and ActorSCAN characters can use RGB Mask and Color ID Mask to quickly partition the materials and adjust colors.
- Note: There is currently no support for Toon Figures Vol.1 content pack.
- Added: AccuLips now works for Actorcore characters (ActorBUILD and ActorSCAN).
Note: There is currently no support for Toon Figures Vol.1 content pack. - Added: ExpressionPlus now works for Actorcore characters (ActorBuild and ActorScan).
Note: The current priority is to give support for upcoming content packs. For packs that have already been released, please wait for the next Smart Gallery content update announcement. - Enhanced: Optimized Restore Project order of operation: When the saved project is designated for restore, the process will run from start to finish without interruption from pop-up messages.
- Fixed: Saved projects not appearing in the File > Recent Projects list.
- Fixed: Bake All Substance Textures command for Subtance materials does not obey the settings for Substance Output Size, instead it is overriden by Preference > Realtime Render Options > Max Texture Size.
Facial Animation
- Fixed: Viseme Track > Talking Style Editor settings are not being saved with iTalk, iMotionPlus, and FBX files.
Note: Talking style settings are currently baked frame by frame when saved, which will cause the preset to reset to Global_100. If you need to store the preset settings, then you'll have to save the scene as an iProject. Feedback Tracker
Material
- Added: New Resource Map section under Modify > Material for content production.
- Added: New hotkey (Shift + B) for Paint Material tool.
Export FBX
- Enhanced: Export FBX > Blender Preset will now export JSON files.
- Fixed: Characters exported with the Export FBX > Unity Preset from iClone have different bone names compared to exported FBX characters from Character Creator (also using Unity Preset)
- Fixed: Failure to export embedd ToKo_Lewis (AccuLips_Demo_Lewis_ToKoMotion.iProject) to FBX.
Crash
- Fixed: iClone crashes as a result of executing Export FBX on certain characters with the Unreal or Unity preset. Feedback Tracker
- Fixed: Certain audio files imported via Create Menu > Create Script > Audio File crashes iclone. Only uncompressed audio WAV files are supported for the time being. Feedback Tracker1, Feedback Tracker 2
- Fixed: iClone crashes as a result of applying Paint Material to objects that have undergone Consolidate Materials.
- Fixed: Application crashes as result of applying certain eyebrow content (i.e. Old_Sparse.rlHair from Beard & Brows Builder pack) and exporting the character in FBX format to Unreal.
iClone 7.93 - Full unlimited
44,90$Price